


Chris Blaha
Software Engineer.
About Me
I'm a versatile computer science professional with a passion for innovation in technology and web design. A graduate of the University of North Carolina Asheville, I hold a bachelor's degree in computer science and a minor in music. During my studies, I delved into artificial intelligence, conducting research on swarm intelligence. My project, "Swarmbot," harnessed advanced techniques like Monte Carlo Tree Search, metaheuristics, and genetic algorithms to create a system where swarm agents adapt and thrive toward achieving optimal goals. You can find it below with a link to the results and a link to the published article in the UNCA Journal of Undergraduate Research.
After graduation, I joined Netmaker, where I gained hands-on expertise in networking, infrastructure, and quality assurance. My technical skillset includes Golang programming, advanced threading techniques with Terraform, containerization using Docker and LXC, GitHub workflows, and Linux systems management. I also specialize in crafting user-friendly documentation using Python Sphinx for streamlined communication and collaboration. I recently advanced my career by joining MEDITECH, a leading healthcare software company, where I focus on enhancing interoperability within electronic health record (EHR) systems. My role involves designing and implementing solutions that enable seamless communication and data sharing between disparate healthcare systems. By improving interoperability, I contribute to creating more efficient workflows, better patient outcomes, and stronger collaboration across the healthcare ecosystem.
My Projects
- Swarmbot
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- Github Repo
- Results
- Crashed Ship UE project
- Github Repo
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This is an Unreal engine VR project done collaboratively with another student named Max Levine in my VR class. I designed the ship with an asset pack I found on the UE marketplace and provided most of the sound effects and background music while on the ship with my own instruments on Protools.
This mini-game starts out on a cargo ship that is in need of repairs. You match the different colored gears to fix the ship and it goes into hyper-drive. The ship crashes anyways on a planet where you exit and find a bunker.
- UE VR project
- Github Repo
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This is another VR project done with me and Max. this one starts with the character wandering around an empty city. After a bit, the character is transported to an empty rooms style maze that you need to escape. The enemies follow an a* path to random points on the maze. This allows them to wander about the maze.
I took care of the city building and landscape. I used multiple modular asset packs for the buildings, houses and the outdoor stage. I also used an ambient city sounds asset pack for background noise around the map.
- The Tax Raven
- Sacred Lotus Healing